Surfing Big Market Waves: Lessons From Building Category-Defining Gaming Startups
Episode details
Episode description
Kristian is going to share his lessons on building category-defining gaming companies in emerging markets. Based on his long and successful track record in the gaming industry, Kristian will talk about identifying innovation vectors, spotting emerging markets, and how to position startups for success in the early days of a market. The fireside chat will also dig into the characteristics of gaming startups, what makes them unique and different to other startups, and practical advice for entrepreneurs in gaming and elsewhere on how to build a successful startup. -- In 2018, Slush brought together 20,000 attendees, including 3,100 startups, 1,800 investors and 650 journalists from over 130 countries. The cold and dark Helsinki welcomed these tech-heads to celebrate on Dec 3-5, 2018 with hundreds of side-events and activities around the city. Slush 2018 in pictures: https://www.flickr.com/photos/slushmedia/albums Website: http://www.slush.org Facebook: http://www.facebook.com/slushHQ Twitter: http://www.twitter.com/slushHQ Instagram: http://instagram.com/SlushHQ Linkedin: http://www.linkedin.com/company/slush Slush Tokyo: http://tokyo.slush.org Slush Shanghai: http://shanghai.slush.org Slush Singapore: http://singapore.slush.org Intro videos by: VAU (http://vau.company) VELI.fx / Veli Creative (http://velicreative.fi) Slush is a non-profit event organized by a community of entrepreneurs, investors, students and festival organizers. Slush has grown from a 300-person event to become the leading event of its kind in the world. The philosophy behind it has remained the same: to help the next generation of great, world-conquering companies forward.